Fallout 4 Patch Released
November 23, 2015 - Beta, PC, PlayStation, Video Game, Xbox,
Last week Bethesda Game Studios announced plans for addressing glitches in Fallout 4. While remarkably bug free when you consider the vast size and complexity of the RPG there were plenty of examples of breakage – including the infinite money glitch… The video game developer stated in this post that bugs with in the PC version (Steam) would be addressed first, followed by full release on PC, then released to the game consoles. Taking the first step as planned those playing the PC version of Fallout 4 and who opted into beta updates can now start exploring patch 1.2.33.
Taking the slow approach “as worked well for us in the past and allows us to get more fixes out faster. Expect to see more updates, that are smaller and more frequent, than a few big ones. This allows us to make sure each fix is working right, as any change can have unintentional side effects in a game this huge. We expect the first beta patch to be up next week.”
The main focus of the update is of course the bug fixes (some are listed below) but the patch also contains two small new features. The keyboard number pad can now be used for remapping, and Remapping Activate now works on Quick Container. The final release date for PC and console is unknown, at least to me.
General memory and stability improvements.
Fixed issue where equipped weapons become locked after completing Reunions.
Fixed issue with When Freedom Calls where the quest would not complete.
During Confidence Man, fixed issue where player’s health would continuously regenerate.
Fixed crash related to jumping into water and reloading saved games.
Fixed issue where Launcher would not save God Rays Quality setting properly.